Catalogue information
Urbanism in the Renaissance. Powerful families build cities in Renaissance Italy. After looking for favorable locations near water, farmland and stone, cities are founded. These cities will have to grow in a balanced way to attract new citizens. When expanding your cities, pay particular attention to public health, culture and education. Why? From time to time, the people express their preference for one of these three developments. Suppose they prefer education and you have failed to build a university. You will then see some of your citizens overflow into another player's adjacent city where you can study. Are there no longer enough citizens to maintain your city? Then it promptly falls into disrepair. You will then have to remove buildings. And there is more danger: civilians must also be fed! So make sure there are plenty of farms in the area, because famine is clearly not the way to victory. The author worked on this game for over five years before offering it to the publisher Age: from 12 years old Playing time: approx. 60 - 150 minutes Content: - game board - 141 Building tokens - 22 landscape tiles - 130 burgers - 20 civilians in the colors of the players - 32 gold pieces - 65 Food Tokens - 74 playing cards - 27 cards "voice of the people" - 15 action cards - 32 political maps - 5 overview tables - 1 starting player symbol - game rules
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