Catalogue information
Wealthy merchants compete for power in 17th century Amsterdam. The players construct new harbors and canals, build bridges, offices and warehouses as they see fit. Then they try to control the trade in the three most precious commodities: spices, tea, and wine. The new harbor (buildable game field with 36 square cards) is divided into several areas. Each trader tries to position his buildings and cranes in such a way that his merchandise can be offered in as many areas as possible. In the course of the game, neatly separated areas are created (surrounded by water or adjacent to the edge of the game surface). Whoever has invested the most in such an area may place a warehouse keeper there. As soon as the game board is completely filled, the game ends. Each port area with its own warehouse keeper earns one point. Whoever gets the most points wins the game. The rules of the game contain extra variants that make the game really interesting. The entry-level version only serves to get acquainted with the material and the rules of the game. The author has his own website where new variations and themes are constantly presented. Packhuys is a moody laying game. To get to know the game, it is best to play two games with the entry rule and then try out the more complex main game (with ship and larger harbor area). Age: from 12 years old Game duration: 30 to 60 minutes Content: - 1 Ship - 48 warehouses - 10 warehouse managers - 20 wooden coins - 96 playing cards - game overview - game rules
This text has been translated automatically from Dutch
Click here for the original text