Catalogue information
Rudi Hoffmann, the inventor of this game once said that towers have been an expression of power for many years. The medieval Tuscan city of San Gimignano inspired him to create this game. The characteristic feature of this Tuscan town are its towers, which originally were not only intended to provide protection against bandits and competing noble families, but which were also a status symbol of the various families. Medieval Manhattan, as it was also called, had more than 72 such towers in the 12th and 13th centuries. Today, about 15 remain. From time to time these towers were built as a sign of secular power until it was determined that no tower should be higher than that of the town hall. This put an end to the aim to build the height in La Citta delle belle Torri. Also at the Game of the Towers, 4 noble families want to build up with their family crest. The aim of each noble is to build their own stones and towers on the symbol spaces, in order to obtain as many points as possible. Whoever has the most points at the end is the winner. To achieve this goal, each noble tries to put his stone color on top, because only then will he own the tower and it cannot be taken away by anyone else. Just like in medieval San Gimignano, it is also the intention in this game that the towers do not become too high. In Game of Towers, a tower may be a maximum of 5 stones high. The game is over as soon as a district with the same four symbol spaces is completely occupied by towers of the same color or when there are no more towers on the alley spaces. Number of players: 2 - 4 Age: from 12 years old Game duration: approx. 60 minutes Content: - game board - 80 wooden bricks - game rules
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