编号 32240685

已售出
Nintendo Game & Watch - Super Mario Bros - 控制台 - 带原装盒
最终出价
€ 175
232周前

Nintendo Game & Watch - Super Mario Bros - 控制台 - 带原装盒

Game & Watch version of Super Mario Bros, that appeared as part of the New Wide Screen and Crystal Screen series. Both of them were predated by an extremely rare "special" Game & Watch shaped like Famicom mascot Diskun, which was awarded to winners of the F-1 Grand Prix Tournament in Japan. The Crystal Screen version had a transparent screen, while the other two versions were more basic Game & Watch systems. This is one of the few Game & Watch games that does not have a Game B. These versions of Super Mario Bros. are all essentially the same in terms of presentation; the overall plot is the same as the console Super Mario Bros., but the game is shorter and simpler. Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, Lakitus toss a hammer instead of tossing Spinies, and Bullet Bills will appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. In the scroll screen levels, Mario must travel a given distance displayed on the screen. In the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain 1Up Mushrooms and Super Stars by hitting platforms, just like in the NES version, at certain places during specific events within the game. The Game & Watch has a 1-bit palette (only black and white). Due to the low-powered CPU, the game does not feature Luigu or multiplayer mode. Holding Jump and pressing the Game button will start Mario on L3-1, with 90 distance and enemies enabled. In very good condition! From 1987. Rare version to find. Good luck in the auction! Thanks

编号 32240685

已售出
Nintendo Game & Watch - Super Mario Bros - 控制台 - 带原装盒

Nintendo Game & Watch - Super Mario Bros - 控制台 - 带原装盒

Game & Watch version of Super Mario Bros, that appeared as part of the New Wide Screen and Crystal Screen series. Both of them were predated by an extremely rare "special" Game & Watch shaped like Famicom mascot Diskun, which was awarded to winners of the F-1 Grand Prix Tournament in Japan. The Crystal Screen version had a transparent screen, while the other two versions were more basic Game & Watch systems. This is one of the few Game & Watch games that does not have a Game B.
These versions of Super Mario Bros. are all essentially the same in terms of presentation; the overall plot is the same as the console Super Mario Bros., but the game is shorter and simpler.

Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, Lakitus toss a hammer instead of tossing Spinies, and Bullet Bills will appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. In the scroll screen levels, Mario must travel a given distance displayed on the screen. In the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain 1Up Mushrooms and Super Stars by hitting platforms, just like in the NES version, at certain places during specific events within the game.

The Game & Watch has a 1-bit palette (only black and white). Due to the low-powered CPU, the game does not feature Luigu or multiplayer mode.

Holding Jump and pressing the Game button will start Mario on L3-1, with 90 distance and enemies enabled.


In very good condition! From 1987. Rare version to find.

Good luck in the auction!

Thanks



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