Atari - 2600 VCS - Crossbow - Video game - Without original box





Catawiki Buyer Protection
Your payment’s safe with us until you receive your object.View details
Trustpilot 4.4 | 143467 reviews
Rated Excellent on Trustpilot.
Crossbow, year of manufacture 1987, in good condition and without original packaging.
Description from the seller
Crossbow for the Atari 2600 is a port of the famous light gun arcade shooter developed originally by Exidy in 1983. Released for the historic Atari console around 1987/1988, it represents one of the most ambitious and technical conversions of the late commercial life of the Atari 2600.
Gameplay and Objective
Unlike most Atari 2600 titles, Crossbow does not rely on the classic endless loop of a single screen. The player takes on the role of an invisible guardian armed with a crossbow, whose task is to protect a group of adventurers (up to 4 or 5 depending on the variants) who walk slowly from one side of the screen to the other.
The adventurers are unarmed and vulnerable: they do not avoid danger and move straight toward their fate. The player, moving a sight on the screen, must intercept and shoot threats of every kind (bats, scorpions, lava rocks, stalactites, and arrows) before they strike the companions. If all the adventurers die, the game ends.
Map and Level Structure
The game stands out for a colored path-selection map (with red and green trails) that appears between levels. By shooting in a certain direction on the map, you choose the next stage to reach Evil Master’s Castle.
The Atari 2600 port includes 6 of the 8 original arcade scenarios:
• The desert: plagued by scorpions, vultures, and snakes.
• The ice cave: where dangerous stalactites collapse.
• The volcano: with deadly showers of lava rocks.
• The jungle: inhabited by carnivorous plants and monkeys throwing coconuts.
• The drawbridge: defended by enemy archers.
• The castle hall: the final stage where you must strike the scepter of a statue to open a hatch and restart the cycle at a higher difficulty.
Crossbow for the Atari 2600 is a port of the famous light gun arcade shooter developed originally by Exidy in 1983. Released for the historic Atari console around 1987/1988, it represents one of the most ambitious and technical conversions of the late commercial life of the Atari 2600.
Gameplay and Objective
Unlike most Atari 2600 titles, Crossbow does not rely on the classic endless loop of a single screen. The player takes on the role of an invisible guardian armed with a crossbow, whose task is to protect a group of adventurers (up to 4 or 5 depending on the variants) who walk slowly from one side of the screen to the other.
The adventurers are unarmed and vulnerable: they do not avoid danger and move straight toward their fate. The player, moving a sight on the screen, must intercept and shoot threats of every kind (bats, scorpions, lava rocks, stalactites, and arrows) before they strike the companions. If all the adventurers die, the game ends.
Map and Level Structure
The game stands out for a colored path-selection map (with red and green trails) that appears between levels. By shooting in a certain direction on the map, you choose the next stage to reach Evil Master’s Castle.
The Atari 2600 port includes 6 of the 8 original arcade scenarios:
• The desert: plagued by scorpions, vultures, and snakes.
• The ice cave: where dangerous stalactites collapse.
• The volcano: with deadly showers of lava rocks.
• The jungle: inhabited by carnivorous plants and monkeys throwing coconuts.
• The drawbridge: defended by enemy archers.
• The castle hall: the final stage where you must strike the scepter of a statue to open a hatch and restart the cycle at a higher difficulty.

