Grimaud- Deroy-Delarue Esoterisme - Board game - cardboard





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Description from the seller
Rare fortune-telling card game of 52 cards, the Game of Destiny, dating 1820/1840
It is a divinatory and encyclopedic card game, known as the: Jeu de la Destinée
(or Jeu de cartes mythologique, historique et astronomique)
Country: France Probable place: Paris
Publisher / maker: in the tradition of Parisian cardmakers (e.g. B. P. Grimaud / Deroy / Delarue, or successors)
Purpose: a divinatory and moral game, but also educational
This is not a tarot, but a 53-card game enriched with symbolic scenes. I think the deck should comprise 54 cards
First half of the 19th century, most likely: 1820–1840
Fashion/style: Empire / Restoration
Lithographed print
Thick cardboard, rounded corners 130 x 90 mm; some have tears; plan for minor restoration
Stylized constellations (fashionable style after 1800)
Simultaneous presence of:
- moral scenes (judgment, prison, court)
- mythological scenes (mermaids, antiquity)
- botany, architecture, astronomy
Alphabetic letters (E, F, G, I, S, T, Z), typical of the Jeu de la Destinée
The game was used to draw the future, often with an explanatory booklet today lost.
Rare testimony of 19th-century popular divinatory culture
Rare fortune-telling card game of 52 cards, the Game of Destiny, dating 1820/1840
It is a divinatory and encyclopedic card game, known as the: Jeu de la Destinée
(or Jeu de cartes mythologique, historique et astronomique)
Country: France Probable place: Paris
Publisher / maker: in the tradition of Parisian cardmakers (e.g. B. P. Grimaud / Deroy / Delarue, or successors)
Purpose: a divinatory and moral game, but also educational
This is not a tarot, but a 53-card game enriched with symbolic scenes. I think the deck should comprise 54 cards
First half of the 19th century, most likely: 1820–1840
Fashion/style: Empire / Restoration
Lithographed print
Thick cardboard, rounded corners 130 x 90 mm; some have tears; plan for minor restoration
Stylized constellations (fashionable style after 1800)
Simultaneous presence of:
- moral scenes (judgment, prison, court)
- mythological scenes (mermaids, antiquity)
- botany, architecture, astronomy
Alphabetic letters (E, F, G, I, S, T, Z), typical of the Jeu de la Destinée
The game was used to draw the future, often with an explanatory booklet today lost.
Rare testimony of 19th-century popular divinatory culture

